I have began working on a new project, a roguelike survival horror game in Common Lisp.
For a long time now I have been itching to make a game, but I keep putting it off. And also wanted to get back to learning Lisp. So I thought, why not kill two birds with one stone, as they say, and create a game while learning Lisp.
So the game that I am developing, is a cross between State of Decay, and How to Survive. But will be turn-based instead of realtime, and a mixture of ascii/2D instead of 3D.
I have created a new section within the forum that I will use to post development diary entries and a general information within the projects section.