I have just released The Invaders v1.1 and Asteroid Wars v1.1.
- Added the mothership that was initially missing from the first release of the game.
- Added mothership scoring between 50 – 300 depending on when the mothership gets destroyed.
- Added mothership engine sound.
- Minor tweaks to gameplay balancing.
- Changed scoring model.
- Added particle effect explosions. Grayscale for asteroids and colour for ships.
- Added Level-Up Sound Effect.
- Fixed disabling of ship controls when game has paused.
- Fixed ship thrust issues when game has ended.
- Minor Gameplay UI tweaks.
I have just released a new open source game called Asteroid Wars. It is a remake of the classic space shooter Asteroids.
The aim of Asteroid Wars is to destroy asteroids and saucers. The player controls a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction without player intervention unless the player applies thrust in a different direction.
Each level starts with a few large asteroids drifting in various directions on the screen. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points. As well as asteroids, every so often a flying saucer will appear firing randomly into space, hoping one of its shots will hit the player.
As the player progresses through the game, the waves of asteroids and saucers gradually increase in difficulty.
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I have just released a minor update to plOpenGL that includes the Code::Blocks Project Files for creating a 64bit plOpenGL.dll on Windows.
I have also released a pack on SWI-Prolog.org that includes a fixed 64bit version of the plOpenGL.dll.
I have just released a new open source game called The Invaders. It is a Space Invaders remake.
The aim of the game is to destroy the alien assault. This is done by moving a space ship horizontally at the bottom of the screen, while shooting the aliens that are descending upon you. Once all the aliens are destroyed a new wave of aliens begin their assault. As more aliens are defeated the aliens movement increase in speed, and defeating the aliens brings a more difficult wave to destroy.
The aliens attempt to destroy the space ship by firing at it while they approach the bottom of the screen. If they reach the bottom, the alien invasion is successful and the game ends.
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